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Music in the 2022 activity-adventure game Red Dead Redemption two

The music for the 2022 activeness-run a risk game Red Dead Redemption 2, developed and published by Rockstar Games, consists of an original score equanimous by musician Woody Jackson and an original soundtrack produced by Daniel Lanois. The soundtrack anthology was released digitally in July 2019, consisting of vocal tracks with artists such every bit Willie Nelson, Rhiannon Giddens, and Josh Homme. The score anthology was released in Baronial 2019, mostly consisting of Jackson'southward original work and collaborations with artists such equally Colin Stetson, Senyawa, and Arca. An additional extended play, The Housebuilding EP, was released in Feb 2021, consisting of original songs by David Ferguson and Matt Sweeney. Two singles of music from the game take likewise been released: "Unshaken" by D'Angelo in Jan 2019, subsequently released as part of the original soundtrack; and "Letter from Bluewater Man" past Christone "Kingfish" Ingram in August 2021, equally function of an update for Red Expressionless Online.

Red Dead Redemption two has three different types of score: narrative, which is heard during the missions in the game'due south story; interactive, when the histrion is roaming the open up earth or in multiplayer; and environmental, which includes campfire singing songs or a grapheme playing music in the earth. The game's music regularly reacts according to the histrion's decisions in the world. Jackson composed roughly 60 hours of music for the game, though not every runway made the concluding product. He purchased several instruments from the Wrecking Crew that were featured on classic cowboy films. Lanois was chosen to produce all of the game's song tracks for consistency and to complement Jackson's score. In full, over 110 musicians worked on the music for the game.

Critical reception to the soundtracks was positive, as reviewers felt that the music connected accordingly with the gameplay. In particular, critics felt that the minimalist arroyo of the score'southward limerick matched the gameplay, genre, and fourth dimension, and the song tracks were praised for their impactfulness. The game'southward music was nominated for numerous awards. Several tracks became popular and spawned cover versions and alive performances.

Production and limerick [edit]

Instrumental score [edit]

Woody Jackson (meridian) returned to compose the original score for Cherry Dead Redemption 2, collaborating with several different artists on individual tracks.

Woody Jackson, who worked with programmer and publisher Rockstar Games on Red Dead Redemption (2010) and K Theft Auto V (2013), returned to compose Red Expressionless Redemption ii 's original score.[one] Discussions about the game'southward music began early in development, every bit the team felt that it helped to create atmosphere and tone.[ii] Jackson equanimous roughly 60 hours of music for the game, but not every track made the final product;[3] the game has 192 interactive mission tracks.[ane] Ivan Pavlovich, director of music and audio, estimated that the player would only hear effectually one-third of the total music created for the game in a standard playthrough.[4] Red Dead Redemption two has three unlike types of score: narrative, which is heard during the missions in the game'southward story; interactive, when the player is roaming the open earth or in multiplayer; and environmental, which includes bivouac singing songs or a character playing music in the world. The game's music regularly reacts co-ordinate to the thespian's decisions in the globe,[three] matching the game'due south temper and the histrion'south choices.[iv]

Jackson compared the beginning of the scoring process to that of a film, equally he worked with the game's linear cutscenes. Every bit the procedure progressed, it became less like a film; he would record 11 stalk loops of effectually iv–5 minutes, which change in the game based on the changing of emotions. This change is initiated in the game'south engine past an artificial intelligence system internally named the "Gunfight Conductor", which alters and creates additional sounds for variation. This system was introduced in Rockstar's previous game, Grand Theft Auto V, merely received an overhaul for Scarlet Dead Redemption 2; information technology is similarly used in the game'due south multiplayer counterpart, Scarlet Dead Online.[5] Jackson'southward goal with the ambience music was for it to back-trail the game'south sound design and not get distracting for the histrion. Comparing the game to a goggle box season, Jackson considered a mission to be like an episode, every bit it tells an individual story arc while maintaining the same themes across multiple missions.[6] For the narrative music, Jackson maintained the same tempo and key to avert any clutter.[seven] At one point during evolution, he used around xv stems, but ultimately brought it back to around six.[8]

To ensure that his music was effective for the game, Jackson listened to the music while shooting at a target range using a gun from the game's time. He also purchased several instruments from the Wrecking Crew that were featured on classic cowboy films, such equally Dennis Budimir's 1898 Martin ane–28 gut string and Tommy Tedesco's Harmina Salinas Hijas gut cord.[three] He as well acquired a 1920s Gibson Mandobass used on Bullitt (1968) that recreated an "ominous" bell sound, ukuleles from Butch Cassidy and the Sundance Child (1969), and a nylon guitar used on Unforgiven (1992).[5] During recording, Jackson played cues to each musician using call and response, to which they would reply organically, either copying Jackson'due south cue or playing how they feel.[iii] This organization took place over a few days, and the tracks brand up most of the open-earth music.[7] Several recording tools were used to capture the music, dating from a 1959 eight-track tape to the modern digital workstation Pro Tools.[3] When creating the score, Jackson gathered musician friends similar bassist Mike Watt, violinist Petra Haden, and drummer Jon Theodore for jam sessions, oftentimes using Jackson's old instruments.[9]

While the get-go game imitated pop Spaghetti Western picture show soundtracks, the second game aimed to become more unique.[8] Jackson estimated that he changed the music near four times throughout evolution, from extreme experimentation to classic Western sounds, ultimately blending to brand "something unlike".[seven] Pavlovich felt that in order to find an effective result, they had to "push information technology almost until you break it, and so you swing back".[eight] To avoid imitating the bell used in Spaghetti Western soundtracks, Jackson instead used a mandolin used by the Wrecking Crew. The music team constitute reference points in Willie Nelson's album Teatro (1998) and the soundtrack for the 1971 moving picture The Hired Hand.[8] While researching for the game'southward score, Jackson institute that Ennio Morricone's work—peculiarly on Sergio Leone'southward Dollars Trilogy (1964–1966)—was already a departure from typical Western music of the time, instead featuring sounds popular at the time such as "psychedelic guitars, lots of noises", so Jackson felt that he could also take such creative liberties with Red Dead Redemption 2.[6] Similarly, he was even more influenced past Masaru Sato's score on Akira Kurosawa's motion-picture show Yojimbo (1961), which he felt focused on emotion rather than trying to replicate the sound of feudal Japan, the movie's setting.[7]

Guitarist Matt Sweeney was offset approached to work on the game while intoxicated at Max Fish Bar in New York in around 2022 or 2022 past Rockstar's music supervisor Tony Mesones.[10] He was asked to create "Appalachian sounding music" for the game'due south smaller, character-focused missions.[10] [xi] When Sweeney discovered the game'south setting, he recommended that Rockstar engage David R. Ferguson to create music with him due to Ferguson's extensive feel with hillbilly music.[12] Pavlovich and Mesones visited Sweeney and Ferguson at the Butcher Shoppe Recording Studio in Nashville to evidence them videos of the game and discuss the characters.[10] Ferguson recalled that Rockstar wanted to avoid blues music in the game.[8] He noted the differences between his typical work and his work on the game, noting that he avoided percussion then players would non misfile it with in-game sound effects. Ferguson provided Rockstar with traditional instruments; one of his colleagues, Leroy Troy, possesses a "percussion rig with bells and whistles" that was used for one of the songs, "A Quiet Time".[11] Sweeney took inspiration from segments of other music—such as the insistent drums in the work of Morricone—without existence derivative;[8] he was partly inspired past Bruce Langhorne'due south work on the soundtrack for The Hired Hand (1971).[11] Sweeney and Ferguson estimated that they created around 100 minor pieces of music for the game.[10]

In total, over 110 musicians worked on the music for the game. Sweeney noted that several musicians turned down offers to work on the soundtrack, due to their unfamiliarity with the industry and technology.[viii] Pavlovich felt that the diversity of the game's landscapes allowed for more diverse sounds,[4] engaging saxophone player Colin Stetson, experimental band Senyawa, and musician Arca to work on the score. While Pavlovich felt that Arca'due south work was "as well angular or sharp or modern sounding", he found techniques to subtly add it to the game to dissever it from the Spaghetti Western sounds.[eight] For the arrangement of the traditional songs in the game, Rockstar engaged historic music producer Eli Smith, who fit the songs to the game and worked with the actors to perform them.[thirteen]

Song tracks [edit]

Daniel Lanois (tiptop) produced all of the game's original vocal tracks, engaging several artists and musicians.

Pavlovich engaged Daniel Lanois to produce all of the game'south original vocal tracks, wanting a consistent "through-line" to complement Jackson's score.[4] Lanois collaborated with artists such as D'Angelo, Willie Nelson, Rhiannon Giddens, and Josh Homme.[3] Lanois wrote the song "Brutal World", especially for Nelson. When a hurricane prevented Nelson from recording the song, the team sent the rails to Homme in the hopes that he could record it in time for the game's release; Homme recorded his vocals in an Australian studio while on bout. Nelson was ultimately able to record the song in time in Los Angeles;[four] the team considered combining both versions into a duet, but ultimately included both versions in the game.[fourteen]

D'Angelo had played the game at Rockstar's offices in New York City before agreeing to work on the game; his apparent enthusiasm in the title prompted Pavlovich to invite him to work on music.[xvi] Pavlovich felt that D'Angelo'due south involvement in the game led to Lanois's appointment with the project.[sixteen] Lanois's co-author Rocco DeLuca conceived the chant for the songs "Unshaken" and "Crash of Worlds" in New Orleans,[14] based on a saying by Paramahansa Yogananda: "Y'all must stand unshaken amidst the crash of breaking worlds".[xv] Lanois felt that the term applied to the conclusion of game's characters throughout the story.[fourteen]

Lanois took an early version of the song to D'Angelo in New York; they added a percussion track with Brian Blade on drums and Cyril Neville on cowbell, while Lanois played guitar and D'Angelo played Rhodes piano, and turned it into a full song. The recording process with D'Angelo took around a week and a half. Lanois and D'Angelo originally began working on a rock-oriented song in a 6
8
time signature, but "it didn't pan out".[16] Nas also recorded a version of "Unshaken" with rap verses.[14]

Lanois felt that the darker tones of "Beloved Come up Dorsum" resonated well with the game, despite only featuring musical instruments that did non be in the game's time; he also recorded an acoustic version with more accurate instruments.[14] "That's the Way It Is" was written with the theme of credence and give up, which Lanois felt resonated with protagonist Arthur Morgan's stillness towards the game'south conclusion as he is questioning life.[14]

Albums [edit]

Original Soundtrack [edit]

The Music of Red Dead Redemption 2 (Original Soundtrack)
Red Dead Redemption 2 Original Soundtrack.jpg
Soundtrack album
Released July 12, 2019
Studio
  • Le Noise, Los Angeles
  • Southern Ground, Nashville
  • Esplanade, New Orleans
  • Electric Garden Recording, New York
Genre Soundtrack
Length 42:34
Label
  • Lakeshore
  • Rockstar Games
Producer
  • Ivan Pavlovich
  • Daniel Lanois
Singles from The Music of Red Dead Redemption 2 (Original Soundtrack)
  1. "Unshaken"
    Released: January four, 2019

The Music of Red Dead Redemption 2 (Original Soundtrack) comprises the original songs created for Red Dead Redemption two. Produced past Daniel Lanois, the soundtrack includes songs from D'Angelo, Willie Nelson, Rhiannon Giddens, and Josh Homme.[17] The anthology was released by Lakeshore Records and Rockstar Games digitally on July 12, 2019,[xviii] and as a CD and vinyl record on September twenty, 2019.[19] Rockstar appear the album's title and runway list on June 14, 2019, when pre-orders became available. Pre-orders granted immediate admission to two singles from the soundtrack: "Crash of Worlds" and "Table Top". An boosted song by David Ferguson was originally due for inclusion on the album.[20]

The soundtrack was positively received. Graham Banas of Push Square wrote that the vocal tracks "create relaxing, melancholic moments".[21] In the context of the game, Dave Thier of Forbes praised the tracks for having every bit powerful an impact as in Ruby Dead Redemption.[22] Game Informer 's Jason Guisao found that "Mountain Hymn" echoes the "transience of life and innocence in [the game's] tearing American frontier";[23] Push button Square 'southward Banas similarly praised the runway, describing it as "one of the most beautiful melodies ever created".[21] The soundtrack album peaked at 45 on the Billboard Top Album Sales,[24] 21 on the Soundtracks charts,[25] 15 on Vinyl Albums,[26] 12 on Independent Albums,[27] and xi on Digital Albums.[28] At the Hollywood Music in Media Awards, the soundtrack won All-time Soundtrack Album[29] and "That's the Fashion It Is" was nominated for Original Song in a Video Game.[30]

Digital and CD runway listing
No. Title Writer(s) Artist(s) Length
1. "Unshaken" Daniel Lanois, Rocco DeLuca, Michael Eugene Archer D'Angelo three:53
2. "Moonlight" Lanois Lanois, Daryl Johnson, Joseph Maize, Darryl Hatcher, Rhiannon Giddens 3:47
3. "That'southward the Way Information technology Is" Lanois, DeLuca Lanois 4:08
4. "Mountain Finale" Lanois Lanois two:53
5. "Crash of Worlds" DeLuca DeLuca 1:46
6. "Cruel World" Lanois Willie Nelson 2:28
7. "Blood-red" Lanois Lanois two:xv
8. "Mount Hymn" Lanois, Giddens Giddens 3:58
9. "Mountain Banjo" Lanois, Giddens Giddens 2:41
10. "Tabular array Top" Lanois Lanois 4:05
xi. "Dear Come Back" Lanois Lanois 3:43
12. "Oh My Lovely" Lanois Lanois 3:12
xiii. "Cruel World" Lanois Josh Homme 3:38
Total length: 42:34

The vinyl release of the album, produced past Tony Giles, split it into iv sides across 2 records.[17]

Vinyl rail listing
Side A
No. Championship Writer(s) Creative person(s) Length
1. "Unshaken" Lanois, DeLuca, Archer D'Angelo 3:53
2. "Moonlight" Lanois Lanois, Johnson, Maize, Hatcher, Giddens 3:47
3. "That's the Mode It Is" Lanois, DeLuca Lanois 4:08
Side B
No. Title Writer(s) Artist(southward) Length
iv. "Mount Finale" Lanois Lanois 2:53
v. "Crash of Worlds" DeLuca DeLuca 1:46
6. "Barbarous World" Lanois Nelson 2:28
7. "Red" Lanois Lanois 2:xv
Side C
No. Title Author(due south) Artist(s) Length
8. "Mountain Hymn" Lanois, Giddens Giddens three:58
9. "Mountain Banjo" Lanois, Giddens Giddens two:41
10. "Table Top" Lanois Lanois 4:05
Side D
No. Title Writer(s) Artist(s) Length
11. "Beloved Come Back" Lanois Lanois 3:43
12. "Oh My Lovely" Lanois Lanois 3:12
13. "Cruel Globe" Lanois Homme 3:38
Total length: 42:34

Original Score [edit]

The Music of Blood-red Expressionless Redemption ii (Original Score)
Red Dead Redemption 2 Original Score.jpg
Soundtrack anthology past

Woody Jackson

Released August nine, 2019
Studio Electro-Vox Recording, Los Angeles
Genre Soundtrack
Length 73:50
Characterization
  • Lakeshore
  • Rockstar Games
Producer
  • Ivan Pavlovich
  • Woody Jackson

The Music of Scarlet Dead Redemption 2 (Original Score) comprises the original score created for Ruby Expressionless Redemption 2 by Woody Jackson. It was recorded at Jackson'due south Electro-Voice Recording Studios in Los Angeles and mastered at DNA Mastering in Glendale, California. The soundtrack features additional production and arrangement by Jeff Silverman, and musical score and orchestration by Colin Stetson, David Ferguson, David Ralicke, Gabe Witcher, Luke O'Malley, Mario Batkovic, Matt Sweeney, Rabih Beaini, and Senyawa.[31] Over 110 other musicians as well contributed to the tracks, including Arca, Duane Eddy, Jon Theodore, and Michael Shuman.[32]

Pre-orders for the album became available on July nineteen, 2019, post-obit Rockstar'due south declaration of the album'south title and track listing. Pre-orders granted immediate admission to three singles from the soundtrack: "Outlaws From the West", "Fleeting Joy", and "Land Pursuits".[32] The anthology was released by Lakeshore Records and Rockstar Games digitally on August nine, 2019.[32] CD and vinyl record versions of the album were released on Record Shop Day on April 10, 2020, in a collaboration between Rockstar, Lakeshore, and Invada Records.[33]

In the context of the game, Jackson's musical score was described as "top notch" by IGN 'southward Luke Reilly, who described it as "an evocative mix of jangling Ennio Morricone-esque guitar and more soulful pieces";[34] Push Square 's Banas wrote that it adds "a sense of tension and action that you lot tin only get from a western".[21] GamesRadar+ 'due south David Meikleham wrote that the score is "both electrifying and eclectic".[35] Dean Takahashi of VentureBeat felt that the soundtrack contributed significantly to the game's immersion,[36] while Matt Bertz of Game Informer noted that the soundtrack added authenticity to the game world past using elements of American folk music.[37] VG247 's Kirk McKeand praised the blending of music during exploration and its intensity in combat, and lauded the sparing use of vocal tracks to highlight important narrative moments.[38] Game Informer 's Guisao wrote that he preferred the "couplet" of the songs "American Venom" and "American Reprise" over the game's vocal tracks.[23]

Digital and CD track listing
No. Title Writer(s) Length
1. "By 1899, The Historic period of Outlaws and Gunslingers Was At An Terminate" Woody Jackson, Jeff Silverman, Luke O'Malley 1:28
2. "Outlaws From the West" Jackson iv:56
3. "Blessed Are the Peacemakers" Jackson 3:41
4. "Mrs. Sadie Adler, Widow" Jackson 4:24
5. "Revenge is a Dish Best Eaten" Jackson, Mario Batkovic, Boris Klecic, Silverman iv:51
6. "It All Makes Sense Now" Jackson iv:09
vii. "The Fine Art of Conversation" Jackson two:41
eight. "Cyberbanking, The Old American Fine art" Michael Leonhart, Jackson 4:32
nine. "There She Is... A Existent City, The Future" Batkovic 0:36
10. "Everybody Wake Up" Jackson one:47
11. "Welcome to the New Globe" Senyawa, Rabih Beaini four:33
12. "Paradise Mercifully Departed" Senyawa, Beaini 2:33
thirteen. "Doctor's Opinion" Colin Stetson 0:58
14. "Fleeting Joy" Stetson, Jackson 3:44
fifteen. "Icarus and Friends" Stetson, Silverman, David Ralicke 3:28
16. "Country Pursuits" Jackson, Alejandra Ghersi 2:26
17. "An American Pastoral Scene" Jackson 3:47
18. "Blood Feuds, Ancient and Modern" Jackson vii:xv
19. "Blood-red Dead Redemption" Jackson, Daniel Lanois 3:37
20. "The Wheel" Jackson 3:53
21. "American Venom" Jackson, Bill Elm 2:52
22. "American Reprise" Jackson, Elm 0:38
Total length: 73:fifty

The vinyl release of the anthology, produced by Giles, reordered the rail list and dissever 2 of the songs into two parts, increasing the track numbering from 22 to 24.[31]

Vinyl rail list
Side A
No. Title Writer(s) Length
1. "By 1899, The Age of Outlaws and Gunslingers Was At An End" Jackson, Silverman, O'Malley one:28
2. "Outlaws From the Westward" Jackson 4:56
3. "The Fine Fine art of Chat" Jackson two:41
iv. "Mrs. Sadie Adler, Widow" Jackson 2:09
5. "An American Pastoral Scene" Jackson 3:47
Side B
No. Title Writer(s) Length
6. "It All Makes Sense Now" Jackson 4:09
7. "Blessed Are the Peacemakers" Jackson 3:41
8. "Revenge is a Dish All-time Eaten" Jackson, Batkovic, Klecic, Silverman 4:51
9. "Banking, The Old American Art" Batkovic, Jackson iv:32
10. "There She Is... A Real Urban center, The Future" Batkovic 0:36
11. "Everybody Wake Up" Jackson 1:47
Side C
No. Championship Writer(s) Length
12. "Welcome to the New World (Role i)" Senyawa, Beaini ane:05
13. "Welcome to the New Earth (Function 2)" Senyawa, Beaini iv:33
14. "Paradise Mercifully Departed" Senyawa, Beaini 2:33
15. "Doctor'due south Opinion" Stetson 0:58
16. "Fleeting Joy" Stetson, Jackson three:44
17. "Icarus and Friends" Stetson, Silverman, Ralicke 3:28
18. "State Pursuits" Jackson, Ghersi ii:26
Side D
No. Title Writer(south) Length
19. "Red Expressionless Redemption" Jackson, Lanois 3:37
20. "Blood Feuds, Ancient and Modernistic (Part 1)" Jackson ane:32
21. "Claret Feuds, Ancient and Modernistic (Function 2)" Jackson 7:fifteen
22. "The Wheel" Jackson 3:53
23. "American Venom" Jackson, Bill Elm ii:52
24. "American Reprise" Jackson, Elm 0:38
Total length: 71:58

The Housebuilding EP [edit]

The Music of Red Expressionless Redemption 2: The Housebuilding EP
Red Dead Redemption 2 Housebuilding EP.jpg
EP by

David Ferguson and Matt Sweeney

Released February 12, 2021
Studio The Butcher Shoppe, Nashville
Genre Soundtrack
Length 17:xx
Label
  • Lakeshore
  • Rockstar Games
Producer
  • David Ferguson
  • Matt Sweeny

The Music of Red Expressionless Redemption 2: The Housebuilding EP comprises the original songs created for Crimson Dead Redemption 2 by David Ferguson and Matt Sweeney. The album was released by Lakeshore Records and Rockstar Games digitally and equally a vinyl record on February 12, 2021.[39] Produced by Ferguson and Sweeney, the anthology was recorded at the Butcher Shoppe Recording Studio in Nashville and engineered past Sean Sullivan. Information technology was mastered at Deoxyribonucleic acid Mastering in Glendale, California.[40] Ben Bryson of mxdwn praised the songs for "painting pictures through music without lyrics", noting that album is "less nigh the music and more nigh how the music functions".[41]

Digital track list
No. Title Writer(south) Length
one. "The Housebuilding Vocal" David Ferguson iii:12
2. "A Strange Kindness" Ferguson, Matt Sweeney iii:xiv
3. "A Placidity Time (Saloon Theme)" Ferguson, Sweeney 3:32
4. "The Course of Truthful Love" Ferguson, Sweeney three:04
5. "Do Not Seek Absolution" Ferguson, Sweeney four:15
Full length: 17:20

The vinyl release of the anthology, produced by Giles, split information technology into 2 sides across one tape.[twoscore]

Vinyl rail listing
Side A
No. Title Writer(s) Length
i. "The Housebuilding Vocal" Ferguson 3:12
2. "A Strange Kindness" Ferguson, Sweeney 3:14
Side B
No. Title Author(southward) Length
3. "A Quiet Time (Saloon Theme)" Ferguson, Sweeney 3:32
4. "The Course of True Dear" Ferguson, Sweeney 3:04
5. "Do Non Seek Absolution" Ferguson, Sweeney iv:fifteen
Total length: 17:xx

Singles [edit]

"Unshaken" [edit]

"Unshaken"
Single past D'Angelo
Released January 4, 2019 (2019-01-04)
Genre
  • Neo soul
  • land-western
  • soul
Length 3:53
Label RCA
Songwriter(s)
  • Michael Archer
  • Rocco DeLuca
  • Daniel Lanois
Producer(south) Daniel Lanois

"Unshaken" is a vocal by D'Angelo. Information technology was produced by Lanois, who wrote the rail with D'Angelo and DeLuca,[17] The song was released digitally as an individual single by RCA Records on January 4, 2019,[42] [43] prior to its release equally part of the Original Soundtrack in July 2019.[18] Information technology was D'Angelo'southward first piece of new music released since his third studio album, Black Messiah, in December 2014.[42] D'Angelo sings in his lower vocal annals on the track, a deliberate choice by Pavlovich to differentiate it from his typical falsetto singing phonation.[2]

The song received praise: Esquire 's Dom Nero described its functioning in the game as "a sublime narrative moment that's among the best gaming has e'er offered",[2] and Amanda Hurych of AXS considered information technology "a perfect complement" to the game's narrative.[44] Atwood Mag 'due south Ilana Kalish praised the combination of musical elements, particularly the lyrics and percussion.[15] Game Informer 'south Jason Guisao identified that "Unshaken" was the game'southward most popular vocal.[23] The track peaked at number six on the Us R&B Digital Song Sales.[45]

No. Title Writer(south) Length
1. "Unshaken" Daniel Lanois, Rocco DeLuca, Michael Eugene Archer 3:53
Full length: 3:53

"Letter From Bluewater Man" [edit]

"Alphabetic character from Bluewater Human"
Single by Christone "Kingfish" Ingram
Released August xx, 2021 (2021-08-xx)
Genre
  • Blues
Length 2:24
Songwriter(s)
  • Christone Ingram
  • Carl Lois
Producer(s)
  • Christone "Kingfish" Ingram
  • Carl Lois

"Letter from Bluewater Man" is a blues vocal performed past Christone "Kingfish" Ingram, who wrote and produced the runway with Carl Lois.[46] The song was created for Blood Money, an update for Red Dead Online released on July 13, 2021;[47] in the game, Ingram plays "Bluewater" John,[48] a guitar player based on Robert Johnson.[49] Ingram wanted to "capture the essence" of Johnson in the song.[49] He wanted to avert the traditional I–IV–Four chord progression, seeking an eight-bar dejection progression instead; he wanted a "blazon of groove" like the blues standard song "Key to the Highway".[49]

The vocal was released every bit a digital single on August 20, 2021.[l] [48] Andrea Domanick of KCRW found that the song "stands on its own", praising its "sparse arrangement, lilting guitar, and soul-dial vocals".[48] Upon hearing the song used in the game's trailer, Sam Roche of Guitar World wrote that Ingram delivers "his instantly recognizable soulful vocals over a series of silky blue fingerstyle lines".[51]

No. Title Writer(s) Length
1. "Alphabetic character from Bluewater Man" Christone Ingram, Carl Lois 2:24
Total length: 2:24

Legacy [edit]

Cherry Dead Redemption ii won All-time Score/Music at The Game Awards 2018,[52] Best Video Game Music at IGN 'due south Best of 2022 Awards,[53] and Best Music from Giant Bomb.[54] It was too nominated for the Tin can Pan Alley Award for Best Music in a Game at the 8th New York Game Awards,[55] and Excellence in Musical Score at the 6th SXSW Gaming Awards.[56] Banas of Push Square ranked the game's music as the third-best of the 2010s, writing that it "raised the bar on what a soundtrack could accomplish".[21]

Lanois and his band Heavy Sun performed several songs from the game alongside Giddens at The Game Awards on December 6, 2018.[57] Jackson led an hour-long alive functioning of the game's soundtrack at the Cherry Bull Music Festival in Los Angeles on Feb 23, 2019.[vi] Lanois performed music from the game's soundtrack with his band at Amoeba Music on September 19, 2019.[58] In September 2019, every bit role of its Amazon Originals series, Amazon Music engaged Giddens to record a embrace of "Vicious Globe", while Lanois and his band Heavy Sun covered "That's the Style Information technology Is".[59] In February and March 2021, to celebrate the release of The Housebuilding EP, Lakeshore Records released live performances of all 5 tracks by Ferguson, Sweeney, and Tim O'Brien, recorded at the Butcher Shoppe.[sixty] Lanois, D'Angelo, and Giddens performed music from the game at the Battery in New York during the Tribeca Movie Festival on June 10, 2021, to celebrate the inaugural Tribeca Games Award besides every bit the tenth anniversary of the festival's recognition of Rockstar's Fifty.A. Noire (2011); this marked D'Angelo's beginning live appearance performing songs from the game.[23] [61] [62]

References [edit]

  1. ^ a b Goldberg, Harold (October 14, 2018). "How the West Was Digitized: The making of Rockstar Games' Red Dead Redemption 2". Vulture. New York Media. Archived from the original on May xiii, 2019. Retrieved May ten, 2019.
  2. ^ a b c Nero, Dom (July 12, 2019). "How Carmine Expressionless Redemption 2 Found Its Audio—and That One Perfect D'Angelo Song". Esquire. Hearst Communications. Archived from the original on July 15, 2019. Retrieved Apr 21, 2020.
  3. ^ a b c d e f Moayeri, Lily (March xix, 2019). "Woody Jackson and Vocalization Studios". Mix. Futurity United states. Archived from the original on May 17, 2019. Retrieved May ten, 2019.
  4. ^ a b c d e Shanley, Patrick (August ix, 2019). "'Red Expressionless Redemption 2' Official Score Launches on Digital Platforms". The Hollywood Reporter. Eldridge Industries. Archived from the original on August ix, 2019. Retrieved August 17, 2019.
  5. ^ a b Hoggins, Tom (November 6, 2019). "Vintage guitars, sneezing sheep and artificial intelligence: How the shifting soundtrack of Red Dead Redemption ii was built". The Telegraph. Telegraph Media Grouping. Archived from the original on November half-dozen, 2019. Retrieved Apr 5, 2021.
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External links [edit]

  • Red Dead Redemption 2 official website
  • Official website music page

greendousedise.blogspot.com

Source: https://en.wikipedia.org/wiki/Music_of_Red_Dead_Redemption_2

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